First United Bank Trust boosted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE, INC (NASDAQ:TTWO) by 1.7% in the first quarter, according to the company in its most recent 13F filing with the Securities and Exchange Commission (SEC). The firm owned 8,001 shares of the company’s stock after acquiring an additional 130 shares during the period. First United Bank Trust’s holdings in TAKE-TWO INTERACTIVE SOFTWARE were worth $755,000 at the end of the most recent reporting period.
A number of other hedge funds and other institutional investors have also modified their holdings of TTWO. Lavaca Capital LLC bought a new stake in TAKE-TWO INTERACTIVE SOFTWARE during the fourth quarter valued at approximately $25,000. Phocas Financial Corp. purchased a new position in TAKE-TWO INTERACTIVE SOFTWARE during the fourth quarter valued at approximately $26,000. Synovus Financial Corp lifted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 381.5% in the fourth quarter. Synovus Financial Corp now owns 260 shares of the company’s stock worth $27,000 after buying an additional 206 shares in the last quarter. TCI Wealth Advisors Inc. lifted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 348.4% in the fourth quarter. TCI Wealth Advisors Inc. now owns 278 shares of the company’s stock worth $29,000 after buying an additional 216 shares in the last quarter. Finally, Kistler Tiffany Companies LLC purchased a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the fourth quarter worth $31,000. 95.97% of the stock is owned by institutional investors.
Several research firms have recently commented on TTWO. Cowen raised shares of TAKE-TWO INTERACTIVE SOFTWARE from a “market perform” rating to an “outperform” rating and boosted their target price for the stock from $103.00 to $113.00 in a report on Wednesday. BidaskClub raised shares of TAKE-TWO INTERACTIVE SOFTWARE from a “sell” rating to a “hold” rating in a research note on Friday, April 26th. Morgan Stanley decreased their price target on shares of TAKE-TWO INTERACTIVE SOFTWARE from $130.00 to $120.00 and set an “overweight” rating on the stock in a research note on Wednesday, April 17th. Zacks Investment Research downgraded shares of TAKE-TWO INTERACTIVE SOFTWARE from a “hold” rating to a “sell” rating in a research note on Thursday, April 11th. Finally, Stephens set a $110.00 price target on shares of TAKE-TWO INTERACTIVE SOFTWARE and gave the company a “buy” rating in a research note on Tuesday, March 26th. Two equities research analysts have rated the stock with a sell rating, three have given a hold rating and eighteen have assigned a buy rating to the stock. The company currently has an average rating of “Buy” and a consensus target price of $131.12.
NASDAQ TTWO opened at $101.62 on Friday. TAKE-TWO INTERACTIVE SOFTWARE, INC has a 12 month low of $84.41 and a 12 month high of $139.91. The stock has a market capitalization of $11.28 billion, a PE ratio of 58.07, a P/E/G ratio of 1.50 and a beta of 0.99.
TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) last issued its earnings results on Wednesday, February 6th. The company reported $3.19 earnings per share (EPS) for the quarter, topping the Thomson Reuters’ consensus estimate of $2.02 by $1.17. TAKE-TWO INTERACTIVE SOFTWARE had a net margin of 14.26% and a return on equity of 28.92%. The company had revenue of $1.57 billion for the quarter, compared to analysts’ expectations of $1.50 billion. During the same period in the prior year, the business earned $1.12 EPS. The firm’s quarterly revenue was up 139.9% on a year-over-year basis. On average, research analysts predict that TAKE-TWO INTERACTIVE SOFTWARE, INC will post 3.15 EPS for the current year.
TAKE-TWO INTERACTIVE SOFTWARE Company Profile
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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