News headlines about GameStop (NYSE:GME) have trended somewhat positive this week, according to Accern Sentiment Analysis. Accern identifies negative and positive news coverage by reviewing more than twenty million news and blog sources in real-time. Accern ranks coverage of public companies on a scale of negative one to positive one, with scores nearest to one being the most favorable. GameStop earned a media sentiment score of 0.10 on Accern’s scale. Accern also assigned media headlines about the company an impact score of 45.8382237246435 out of 100, indicating that recent news coverage is somewhat unlikely to have an impact on the stock’s share price in the next few days.
A number of research analysts have recently commented on GME shares. Credit Suisse Group set a $15.00 price target on GameStop and gave the company a “hold” rating in a research note on Tuesday, May 22nd. Benchmark lowered their target price on GameStop from $12.00 to $10.00 and set a “sell” rating for the company in a research report on Friday, June 1st. Wedbush reaffirmed a “buy” rating and set a $19.00 target price on shares of GameStop in a research report on Tuesday, May 29th. Telsey Advisory Group lowered their price objective on GameStop from $15.00 to $14.00 and set a “market perform” rating for the company in a research report on Friday, June 1st. Finally, Zacks Investment Research raised GameStop from a “sell” rating to a “hold” rating in a research report on Friday, June 1st. Two investment analysts have rated the stock with a sell rating, seven have given a hold rating and four have given a buy rating to the company. GameStop currently has an average rating of “Hold” and an average target price of $16.23.
GameStop opened at $15.32 on Friday, Marketbeat Ratings reports. The stock has a market cap of $1.55 billion, a price-to-earnings ratio of 4.92 and a beta of 1.26. The company has a debt-to-equity ratio of 0.37, a current ratio of 1.52 and a quick ratio of 0.45. GameStop has a 52-week low of $12.20 and a 52-week high of $22.12.
GameStop Corp. operates as a multichannel video game, consumer electronics, and wireless services retailer. It operates in five segments: United States, Canada, Australia, Europe, and Technology Brands. The company sells new and pre-owned video game hardware; video game software; pre-owned and value video games; video game accessories, including controllers, gaming headsets, virtual reality products, memory cards, and other add-ons; and digital products, such as downloadable content, network points cards, prepaid digital and prepaid subscription cards, and digitally downloadable software.
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